Wednesday, 2 March 2011

James White

James White is a graphic designer from Nova Scotia when at the age of four started drawing on every scrap of paper he cou8ld get his hands on.
In 1995 White enrolled on to the Graphic Design program at the Nova Scotia Community College where he received formal training with a basic knowledge in composition, typography and pre-press. After a year on the graphic design program White was accepted onto the Interactive Technology course also at Nova Scotia Community College where he learnt the best graphics software avalible, Adobe’s Photoshop and Illustrator. Also while on the course he White learnt how to program a basic website, which at the time the internet was just developing in the main stream so White was hired straight out of college as a web designer in high demand. 
James white’s style of working combines photography, illustrations and typography. He takes a lot of inspiration for 80’s videos, games and cassette cases especially in his typographic work. He is also influenced by his love for metal music and the design styles associated with it such as the chrome effect.



When working White goes through three stages to create the final outcome, he first starts with a rough sketch detailing position of the main objects and other information that may be necessary. The next stage is the create a vector drawing of the sketch, this allows him to make an outline and sharp interact details if needed.


References





Wednesday, 2 February 2011

1966 - First Photo of Earth From the Moon

This is the first photo of the Earth to be taken from the moon. The photo was taken by a Lunar orbiter in 1966 235,00 miles away from the Earth showing half of Earth, from Istanbul to Cape Town and areas east, shrouded in night.


http://photography.nationalgeographic.com

1940s - First High-Speed Photography Images

Dr. Harold "Doc" Edgerton, a professor of electrical engineering at the Massachusetts Institute of Technology, works with National Geographic to perfect high-speed stroboscopic photography, freezing on film the rapid movements of nature that elude the eye. National Geographic publishes several of the images, including bullets frozen in mid-flight and stilled hummingbird wings. Nicknamed "Papa Flash," Edgerton's techniques are later used to illuminate the ocean's deepest abysses.


http://photography.nationalgeographic.com

1926 - First Underwater Color Photo

 The first underwater photo was taken of the hogfish  in Florida Keys in the Gulf of Mexico by Dr.William Longley and National Geographic staff photographer Charles Martin in 1926. As this photo is taken underwater a highly explosive flash was needed to illuminate the dark scene, the pair pioneered underwater photography.


http://photography.nationalgeographic.com

1906 - First Nighttime Animal Photos

This photo of a doe with her fawns is one of the first night tine photographs to be taken of animals.The photo was shot by photographer and wildlife enthusiast George Shiras who was also a pioneer in trip-wire and flash photography. 


http://photography.nationalgeographic.com

1861 - First Color Photograph


The first colour photograph was taken by Scottish physicist James Clerk Maxwell. He created the image by combining three photographs, with three different filters red, blue and yellow then combining them into one colour composite.

Sunday, 30 January 2011

Comic research, Superman illustrator Joe Shuster.

Joe shuster's art work appears to take influences from 'Flim Noir', with the use of oversized cars and the same style of characters with suits and hats.

Superman was the first comic to portray a character that was supernaturally endowed. The comic is draw in such a way that the reader is left to imagine certain parts with make it more engaging.

Superman is about a man from outer space that has been sent to earth as a baby. As he grows up he discovers that he has supernatural powers which he uses to help people in need. This style of character was very liberating at the time of release, 1938. During this time people were felling more and more insecure about the security of the country with WWII starting in 1939.

The Superman comic is mainly based in New York City Where Superman's alter ego, Clark Kent, works as a journalist for the "Daily Planet". The setting also changes as Superman travels around the world to fore fill his good deeds.
The comic is set in the time at which is is written.
Superman was started at a time when national moral was on a down, and by introducing this character that could stand up for America and defend agains all danger, it was an instant hit. The Superman comics were used by the government to convey national security in a sublime way, in many of the issues published Superman is shown fighting Hitler and the Japanese, all at the time when America was at war with these people.


In the Superman comics, Superman, is always the focal point of the frame with his red and blue suit and the baddies as a dark drawings with deranged facial expressions.
  

Tuesday, 25 January 2011

Robert Capa

Reference: http://www.pbs.org/wnet/americanmasters/episodes/robert-capa/in-love-and-war/47/

  • Robert Capa's 1936 photograph Loyalist Militiaman at the Moment of Death was hit with a lot of controversy over weather it was real or staged.
  • The allegation had first surfaced in 1975, in a book by Phillip Knightley, a British journalist and historian, about how war correspondents — ever since the beginning of the profession, during the Crimean War of the 1850s — had often distorted the truth.
  • The Falling Soldier was first published in the September 23, 1936, issue of the French magazine Vu (below), where it was reproduced with another, similar picture on the same page.


Wednesday, 12 January 2011

NFS Shift PC Game Review.

Need For Speed Shift is the 13th instalment of the NFS series and since it's release in 2008 it has sold over 4 million copies.
The aim of the game is to work though the different racing stages until you have a good enough driving skill to race in the NFS World Series. By winning races you earn money, to buy new cars and upgrades, and stars that enable you to unlock the next tier of races.
The whole game is based on very few tracks, which at times can make it a little dull. A good feature of the game is the different forms of racing, eg drifting, circuit and point-to-point.
The graphics are very impressive and the attention to detail is amazing, all of the tracks are accurate to the real thing which is a massive bonus over other games.
One of the grate features of the NFS series is the ability to modify your car, unlike some of the games before it Shift had this feature but only on a very basic level. I assume they restricted the modifications to keep the cars closer to reality, but I think loosing the option to make your car un-realistic is a shame.

With all factors considered I very much enjoyed they game, but would have liked it to be a little longer.